Documentation

EquipmentCharacterSelect
in package

Table of Contents

Properties

$armor  : int
$boots  : int
$byteSize  : int
$hat  : int
$shield  : int
$weapon  : int

Methods

__toString()  : string
Returns a string representation of the object.
deserialize()  : EquipmentCharacterSelect
Deserializes an instance of `EquipmentCharacterSelect` from the provided `EoReader`.
getArmor()  : int
getBoots()  : int
getByteSize()  : int
Returns the size of the data that this was deserialized from.
getHat()  : int
getShield()  : int
getWeapon()  : int
serialize()  : void
Serializes an instance of `EquipmentCharacterSelect` to the provided `EoWriter`.
setArmor()  : void
setBoots()  : void
setByteSize()  : void
Sets the size of the data that this was deserialized from.
setHat()  : void
setShield()  : void
setWeapon()  : void

Properties

Methods

__toString()

Returns a string representation of the object.

public __toString() : string
Return values
string

getByteSize()

Returns the size of the data that this was deserialized from.

public getByteSize() : int
Return values
int

The size of the data that this was deserialized from.

setByteSize()

Sets the size of the data that this was deserialized from.

public setByteSize(int $byteSize) : void
Parameters
$byteSize : int

The size of the data that this was deserialized from.


        
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